Sunday, 6 May 2012

Update to glossiness theory. Here are some exampels I made using Vray. The naming of files reveal all details..

0.00.00s = time
 BumpScaleX = how many times I tiled it UVW
 Powerxx= Bump strenght
 FIX xx = Fix image sampler
 NO AA









One thing to note that I quite did not got the right glossiness values between bump and glossiness effects... so the blurriness don't match too well... I have to redo this experiment...

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