Making of details
One of my last posts if not last. This is lion sculpture I did for this project few months back. I did not based it on any reference image or so at start. It was more of a free flow work, just to see where I get with it. Once I got some shapes and edges I decided to make it lion alike - but not exact... I spend quite a lot of time on making this model - would be probably less if I had some concept sketches but well...
At the end of the sculpture I remodeled the base to low poly, baked all textures and exported to max. The end result can be seen on one of max animations - the head is attached to building pillar.
Subdivision 1
Subdivision 4
Subdivision 7
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